Im new to solidworks animation. Im trying to make a differential which moves in solidworks and when it moves, the differential casing also rotates, which should change the phase of the pistons.
Here is what I have:
In princible it seems to work but im finding the animation produced to be really jittery. If you watch the right piston carefully you can see it doesnt move smoothly towards the end. I aim to do a close up on the piston and this will be a problem if its motion isnt smooth. I think it is because of the physics involved when the differential casing in the middle rotates.
How can I improve this to make it smooth?