I have been building solid models since the early 90's using various CAD packages. Our company hasn't been using all the powerful tools available. (We ignore all the surfacing tools.) This is a shame since we primarily build handheld electronics. So, I have taken it upon myself to learn surfacing.
The project I have decided to tackle is to bring a scan of a 3 view drawing into SW and trace it. My goal is to build complex geometry with surfaces from a 2D image.
I am interested in what you experienced folks think the best way to start this project would be. (I have Lombard's Surfacing bible here too that I am referencing.)
Thank you in advance,