I need to put a small mirror into an assembly to see what the field of view is. Is there any way to put a reflective surface on a part with only realview?
FOV calculations and ray trace simulations within SW are best done with an Add-In like OptisWorks or outside of SW by exporting the iges to dedicated software like ZEMAX. If you are trying to simulate the ray path of a simple flat mirror you could use construction lines and 3D sketches. There are a few threads on this forum and on eng-tips about modeling mirrors without optical ray trace software.
If the application is critical you could always out source or buy the software.
Have you tried the Chrome Appearance?
I think I need to work with the floor and lighting. The assembly is a compass with a lid that is at 45 deg. from the needle and a small mirror in the lid. If you can imagine holding it in the palm of your hand and looking towards it at arms length. The mirror would allow you to look at the compass needle while sighting on a landmark.
The problem is that I'm finding that the surface that is on top is reflective while the bottom surface (pointing at the compass needle) is not.
RealView will NOT do self-reflections. It will only show the environment in the reflections, not reflections of the part.
In SW11 you can turn on PV360 (if you have it) Integrated Preview.
Thanks everyone for answering.
I did find that I could turn on realview and then move the floor to be coincident to the mirror surface. Then I hid the mirror and cut a hole in the lid. When I looked through the front it showed me more or less what I needed to see.
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