I knew the Quadro series is the way to go, but after talking to the Bunkspeed guys at SWW, they recommended the GTX video cards (GTX 580) for rendering as you can get a 512 Cuda Core card for cheaper than a Quadro 4000 (256 cuda cores). For those not familiar with Bunkspeed, it's an amazing rendering program that can run off the CPU, GPU or Hybrid (both). Now I know SW doesn't recommend GTX cards, but has anyone experimented with them recently to see if they've gotten better? both run the open GL, but the GTX580 beats the Quadro in pretty much everything, except it doesn't mention anything in the Shader Model. Also, I know the gaming (GTX cards) are usually the same hardware wise as the CAD cards (Quadro), they just have different coding in them.... at least thats what I've been told in the past.
So overall.... Think I'd be better off with the 580, or the 4000?
GTX 580 Specs ($500)
CUDA Cores | 512 |
Graphics Clock (MHz) | 772 MHz |
Processor Clock (MHz) | 1544 MHz |
Texture Fill Rate (billion/sec) | 49.4 |
Memory Clock (MHz) | 2004 |
Standard Memory Config | 1536 MB GDDR5 |
Memory Interface Width | 384-bit |
Memory Bandwidth (GB/sec) | 192.4 |
NVIDIA SLI®-ready1 | 3-way |
NVIDIA 3D Vision Ready | ![]() |
NVIDIA 3D Vision Surround Ready2 | ![]() |
NVIDIA PureVideo® Technology3 | HD |
NVIDIA PhysX™-ready | ![]() |
NVIDIA CUDA™ Technology | ![]() |
Microsoft DirectX | 11 |
OpenGL | 4.1 |
Bus Support | PCI-E 2.0 x 16 |
Certified for Windows 7 | ![]() |
Quadro 4000 Specs ($700)
NVIDIA Quadro GPU | Quadro 4000 |
CUDA Cores | 256 |
Form Factor | 4.376” H x 9.50” L / Single Slot |
Gigaflops (Single Precision) | 486.4 |
Gigaflops (Double Precision) | 243.2 |
Total Frame Buffer | 2 GB GDDR5 |
Memory Interface | 256-bit |
Memory Bandwidth (GB/sec) | 89.6 GB/s |
Shader Model | 5.0 |
OpenGL | 4.1 |
Microsoft DirectX | 11 |
SLI Multi-OS Technology | ![]() |
NVIDIA CUDA Architecture | ![]() |
SDI Option | ![]() |
NVIEW Display Management Software | ![]() |
FSAA (maximum) | 64x |