Hello,
I was wondering if it was possible to import a solidworks animation into Modo 501 to render...
Hello,
I was wondering if it was possible to import a solidworks animation into Modo 501 to render...
it's just a shame that photoview 360 doesn't support network rendering... Is the only modo function i needed ...
Is there anyone that can check the collada animation import?
I could rent you some time on my 12 core, 24 thread Boxx workstation. I'm running some animations now for others. It's about 3x faster than a 3.3 Core i-7 CPU
it's just a shame that we can't use our 15 sleeping i5 computers.... would be quite nice: 15*4= 60 threads..
You may be disappointed as I was that in fact the network rendering with Modo 401 (not sure if it is much better in 501) only uses about 10-20% of the CPU power of a given slave machine and I have seen figures that the network rendering does not increase beyond 1.4 x the speed of the Master computer, regardless of the number of slave systems. Maybe Rob knows different but my tests have not gone to well.
Jonathan
"...I could rent you some time on my 12 core, 24 thread Boxx workstation. I'm running some animations now for others. It's about 3x faster than a 3.3 Core i-7 CPU..."
Rob, correct me if i am wrong but isn't there a capability for using render farms with modo??
Actually i am asking if there is a render queue manager for Modo. I believei have found one in the past or i am getting old...
Sure, modo supports network rendering (up to 50 machines I believe) but PV360 doesn't support network rendering.
PV360 does have a rendering/animation scheduler but this allows you to set up a bunch of renderings and animations to process at a particular schedule, not process them faster over a network.
Modo does not have a built in render scheduler but there is a user written script floating around the modo site that allows you to do this.
Network rendering is a feature that i would really like to be added to PV360.
Quite useful if you have only one workstation for designing and rendering as well.
George,
SolidWorks/Photoworks Professional 2013 is announcing new Network/Distributed Rendering features with the upcoming application release. The new network rendering settings are limited to ten network nodes/computers with the 360 net render client installed.
Thank you SolidWorks for adding this requested functionality!
From SolidWorks Help 2013:
"To accelerate render times, SolidWorks Subscription Services customers can share the effort of rendering in PhotoView 360 across multiple computers.
Network rendering is also commonly referred to as distributed rendering or using a render farm. Network rendering uses client and coordinator machines.
Client machine:
Coordinator machine:
Using PhotoView 360 Net Render Client, you can initiate final renders on the Coordinator machine, which uses the processing power of the Client machines.
To perform network rendering, you must first install the PhotoView 360 Net Render Client on the client machines. You do not need to install SolidWorks on the client machines.
You must have an active subscription license to perform network rendering. If your license is inactive, click Help > Activate Licenses to reactivate an expired license. "
SolidWorks 2013 Ad http://www.solidworks.com/launch/performance-and-productivity.htm
See the video on Network Rendering for PhotoView 360 on the link above and see page 1!
Ad Network Rendering Highlights:
Network Rendering for PhotoView 360
Render complex scenes faster using the processing power of other computers on your network.
Steve,
It was about time, i guess.
Probably the request from the community of users was intense or maybe the effort of implementing network rendering wasn't that much. Anyway the result really satisfies me. Since i am still running 2010, seeing the improvements in 2011-12 and now 2013 justifies an upgrade and subscription again.
Maybe i am beeing hard with Solidworks guys but i think the whole package of improvements in the last three editions should be in one edition for me to justify an upgrade every year.
But it could be that i am mostly focusing in pipe routing, weldments, skids and some sheet metal and less to assemblies in terms of machine design. So i dont really have the change to work on all improvements of each edition daily.
Back to the topic, i believe i will have the opportunity to upgrade to 2013 and test network rendering by the end of the year. Too bad i cannot upload my company's stuff here. But i'll try to dig out some of my hobby renderings.
Cheers,
George
You can import the SW files but you'll have to rig everything to modo to create the animation. Modo does not read the SW motion or mating information in the file.
That said you might be able to make this work using Collada. modo will read Collada and there used to be a SW Collada exporter. Collada should keep the motion information? Never tried it myself.