can anyone tell me how I can make the codecs installed in my computer show in SolidWorks 2010 Motion Study? Thank you.
Sorry for this late reply.
Are you talking about the codecs needed for video compression? Like the ones in the attachment?
Do you have evidence that they are installed and known to Windows?
If my assumption is correct, maybe he does not have the encoder, usually people just install only the decoder.
I can see what codecs I have installed. I just click on Technical Support under the help menu in WMP. And I have quiet a few codecs installed, but they don't appear in SW 2010.
There are many free codecs for reading/playing video/audio files. Most of them are blocked for writing, so all you see are the ones available for writing.
Try these instead, which are good for this kind of thing:
I'm sure that the list there can promising, but are you sure that the encoders are also installed?
I use just klite codec pack full version and the encoders that I have (becouse of this codec pack) are presented in my previous reply.
A quote from Klite presentation
K-Lite Codec Pack Full contains even more codecs. It also has encoding support for the various formats. This package is for power users and people who do their own encodings
The Techsmith codec works for 64bit, and there is a seperate install for just the codec. It is what I use at home when I make videos of SolidWorks. I don't use Camtasia to do the recording though (it costs money). I use the CamStudio program to do the recording. It comes with a 32bit codec.
I do like the idea of the k-lite, but I can't speak for it. Sounds good to me though.
Codecs are x86 or x64 specific - if you are using SolidWorks x64, you will need to find x64 codecs - there aren't that many.
A better option is to record the animation as fully uncompressed AVI, then use a video editing program to convert to the format of your choice. There are plenty of free ones available, and lots of tutorials if you Google them.
The best option I've found is to save your animation out in still images (such as Targa format) and then use some other application to stitch them together and create an uncompressed AVI file. I like Virtual Dub because it's simple and effective (and free!).
Another reason to like this method is because if your animation crashes part way through rendering, you can pick up where you left off and render only a section of your animation again. Just calculate your progress based on the frames/second and how many seconds in the animation are already rendered properly and pick up where you left off. That way you always make progress toward the goal of having a full animation completed.
From this point, you can export your animation into a variety of sizes and formats, depending (again) on which codecs you have available. You might try downloading Windows Movie Maker if you don't already have it--it's simple and free and may provide you with some useful codecs.
I am having the same problem. The codecs don't show up. (WIn XP Pro 64b, SW2011 SP01). I've run a program called sherlock http://s3.amazonaws.com/sherlock/sherlock.exe and have determined that all of the codecs are installed (see attached file list from shelock) but when I open the SW codecs window as shown in the image in a reply above I only get Microsoft Video 1 and the uncompressed video options. I do have Intel IYUV and ffdshow and Cinepak and a whole host of other codecs installed but I still can't get them to show up in the pull down window. SW support insists that it is something with the windows installation but when I checked our other 64bit machine and I get the same thing. Any ideas?
Would you check the encoders with something I'm familiar?
Please download virtualdub 64bit version. Run the program and go to: Video/Compression. For me is the best way to see the usable encoders that I have.
Here is a screen print of what I see using Virtual Dub. All of these do not show up when trying to create the movie. Only Microsoft Video 1 and the Uncompressed. Previous to all of this I had downloaded and installed a complete codec package so I thought a few more would be visable.
In my opinion in your case it could be a broken codec issue or perhaps the codecs installed do not have encoding capabilities.
I can suggest you a solution, that might work.
1. Uninstall all the codec packages that you have even the independent ones, from Control panel /Add remove programs
2. Reboot PC
3. Install klite codec pack full version 6.8.0. Choose Advanced Install and then choose Profile 7 (lost of stuff). Afterwards choose as you like.
4. Reboot again and see what codecs you have listed in Virtual Dub
5. Start SW and see how it works.
6. Be happy and do your work
OK, now the downside: the problem can reside elsewhere and you will have to install your codecs back and so on. Or, who knows...
To be on the safe side you can wait for other solutions.
Thanks...at this point I am willing to try anything. I will give it a shot but I am going to reserve the "be happy and do my work" for when this is working.
Well...went through all of the steps and loaded the whole mega pack. I can still only see the Microsoft Video 1 and Uncompressed codecs in the pull down for animation. Is there something in SW that needs to be setup or switched on to see additional codecs. I haven't been able to get any help from the VAR or the tech who they have been talking with at SW HQ. Not that they haven't tried but somehow I need to come up with an answer. I know that I can do individual snapshots and piece them together but this animation is a complete plant walk-through and to achieve any smoothness I have to create an extremely large amount of these snapshots then use another software package to re-assemble them. FAIL...
I might add that this problem is not isolated to mone machine...I've been using my x32 machine as a test bed along with one of our designers' x64 machine...same issue on both.
Still searching for the golden codec fix...
Virtual dub shows same encoders even after the instalation of the klite pack?
Just wanted to drop an up-date out for everyone. We have been working with SW tech support and they are seeing the same problem. The SPR has been escalated up to critical and we are passing loads of info back and forth with SW support. Hopefully we get a fix soon but thanks for everyone's help.
Well...its been a while and I finally have an update...but...it is not happy news.
It appears that the codecs were never the problem with our walk through animation. The problem is SolidWorks attempting to pull a fast one. Let me explain. If anyone remembers getting a newsletter from SW announcing the ability to do walk-thru's and providing a video of a walk through demo...it was all smoke and mirrors. After countless hours wasted trying to fix something that was never going to work we finally received an answer from SW as to why our animation would not work similar to the demo they distributed. THE SW WALK THROUGH DEMO WAS NOT MADE USING SW AS WAS SHOWN IN THE DEMO THEY PROVIDED. SolidWorks used an (unmentioned) third party software to create the demo that they proport to be the capabilities of SW.
Snip from recent email:
"I have confirmed with _____ ______ that the video we watched is a recreation of the “2011 what’s new” using different software."
There you have it...SW is trying to sell fluff instead of substance. This is a bad thing!
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