SW allows me to seemingly attach a Reference Geometry Coordinate System to a flexible or floating body.
However when the body moves, the coordinate system graphic stays fixed in global space. I don't see how this helps me measure vectors relative to the moving body.
Have I overlooked something?
I previously tried to measure vectors relative to edges (along) and faces (normal to) on the moving body, but the measurement property manager would accept only whole solids, not features, as a reference. Solids don't have an implicit direction.
How have you done it?