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What is the best way to apply and control a "Perforated face" appearance

Question asked by Alin Vargatu on Oct 4, 2010
Latest reply on Oct 4, 2010 by Alin Vargatu

I am trying to get a "perforated appearance" when rendering a solid body, without having the create the actual holes. The closest I got to what I was looking for was by applying a "circular mesh plastic" appearance, but I could not define both the size and the pitch of the holes.

 

Any suggestions about how to accomplish this?

 

perforated.jpg

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