Or at least set the 3GB switch if you don't have a 64 system
(without the switch you will crash after using about 1.5GB memory
regardless of what RAM you have). Search this group for discussion
on how to VERY CAREFULLY set the switch.
You can also control memory use through options-document settings - memory settings. Lowering ray trace depth and LOWERING memory allocation will limit PWx to use less memory. This will increase the render time, but you can get the job done - and it won't rob from the image at all.
You can also control memory use through options-document settings - memory settings. Lowering ray trace depth and LOWERING memory allocation will limit PWx to use less memory. This will increase the render time, but you can get the job done - and it won't rob from the image at all.
As a workaround, you can allocate more memory for the application by using the /3Gb switch - see http://www.microsoft.com/whdc/...server/PAE/PAEmem.mspx