I am having some issues trying to understand what is meant by some of the fixture choices when I am trying to restrain a cylindrical surface. I have a cylinder with an axis along the z-axis and I only want to restrain it from moving in the y-direction (translation only) It is free to rotate in any direction. Does anyone have any ideas on how to do this? It seems like an easy thing to do, but I am stumped.
Also, does anyone have a good reference for what the different translation and rotation restraints mean for cylindrical surfaces? The animation at the top of the feature manager tree doesn't explain it very well.