If I do an animation using Photoworks rendering and NOT using
Solidworks Materials (this is a check box in Photoworks options) my
RAM continues to get used up w/ every new frame created. I will
evetntually run out of the 2 Gb limit imposed by windows per
application, and the error message "out of memory" appears and my
animation fails to finish. Whether I stop it early or it fails,
that high RAM usage continues even after the animation building
stops, and won't decrease until I close Solidworks completely.
My VAR hasn't had an answer yet, and it occurs on their system as well, so I don't think it is my settings.
As I said, I can use the Photoworks buffer and get the good shadows and lighting, but can't use the Photoworks Materials for very many frames.
Any ways around this besides creating many short animations and splicing the avi's together?
My VAR hasn't had an answer yet, and it occurs on their system as well, so I don't think it is my settings.
As I said, I can use the Photoworks buffer and get the good shadows and lighting, but can't use the Photoworks Materials for very many frames.
Any ways around this besides creating many short animations and splicing the avi's together?
for every bigger assembly and the animation with Photoworks I used to do the following:
1. clean up the \temp-folders.
2. make a copy and get the assembly and all of its components on the local drive.
3. delete every unused configuration.
4. Preform a new start of your machine.
5. close all applications exept SolidWorks (look into the Taskmanager-if you're experienced enough).
6. uncheck every add-in exept Animator and PhotoWorks.
7. Save the animation as a series of single frames (*.tga - includes alpha-channel).
8. during the calculating: Don't start any other application, just let the machine calculate.
9. use e.g. virtualdub to make the single frames to a complete *.avi.
HTH & kind regards,
Ralf
on 2006 25 14:57 Chris Sheehan wrote:
> Materials (this is a check box in Photoworks options) my RAM continues to get
> used up w/ every new frame created. don't think it is my settings.
> ...
> As I said, I can use the Photoworks buffer and get the good shadows and
> lighting, but can't use the Photoworks Materials for very many frames.
>
> Any ways around this besides creating many short animations and splicing the
> avi's together?