Photoworks animation using up RAM

Discussion created by Guest on Apr 25, 2006
Latest reply on May 7, 2008 by Robert Libby
If I do an animation using Photoworks rendering and NOT using Solidworks Materials (this is a check box in Photoworks options) my RAM continues to get used up w/ every new frame created. I will evetntually run out of the 2 Gb limit imposed by windows per application, and the error message "out of memory" appears and my animation fails to finish. Whether I stop it early or it fails, that high RAM usage continues even after the animation building stops, and won't decrease until I close Solidworks completely.

My VAR hasn't had an answer yet, and it occurs on their system as well, so I don't think it is my settings.

As I said, I can use the Photoworks buffer and get the good shadows and lighting, but can't use the Photoworks Materials for very many frames.

Any ways around this besides creating many short animations and splicing the avi's together?

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