Hi Guys
I'm trying to get some deep groove ball bearings (the complete unit, not the balls) to look realistic and I need some help.
The outside cases are fine ground steel, the seals are black plastic or rubber. It all sounds quite simple, but I'm wasting a lot of time going in circles.
My main problems are trying to get the outer case looking bright and the seals looking dark. I've been starting wtih the "brushed steel" appearance and trying to modify that but it's like I'm trying to render a black hole.
The second problem is the seal washing out to grey instead of black. I've attached a picture.
This is with ambient light at 67%, directional light above and to the left. The real problem is realview keeps getting lighter and lighter with the changes I make but photoworks doesn't care.
What is the significance of the two colour boxes provided for some materials? For this one they're both set to a custom light grey, I've tinkered with those a bit but can't find consistent enough behaviour to know what they do.
Here it is. Since you are making a production level image, I changed a couple other things you will want to experiment with.
Antialiasing on high - helps with that ground steel appearance
Shadows set to soft
Notice the position of the lights
Image quality turned up in document properties
Adjust the appearance mapping style and scale on your ground steel.
Ryan
First time I noticed this but even though you embedded the appearance files, solidworks still says file not found. Despite it saying this, the appearance was in fact there and looked correct. oh well