The project is using SW2010 SP4 and PV360 SP4. And I am rendering out a bottle with liquid in it, which I have almost the way I want it(see attached) Now I have lables that I want to apply to the bottle.
In SW i have created a a surface and apply the lable and it looks great. the problem is on the lable were ther is no image I want it to be similar to be clear. But when I bring the files into PV360 and apply a "glass" shader to the surface it overrides the decal. Is there something I need to do prior in SW?