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How to create Tangible/Physical objects

Question asked by 1-S69EMR on Jul 2, 2010
Latest reply on Jul 4, 2010 by t c

I've been running a simulation of a bionic arm. Basically it's like a human arm, it has a forearm and upper arm that's connected by a pin hinge. On the elbow, there is a hydraulic that controls the extension and retraction of the arm. When I move the object and hit physical dynamics, the arm bends for about 100 degrees until it stops due to collision. However, when I run the simulation the arm does a 360 degree turn through itself, even when I make contact between the upper arm and forearm. I'm not sure what I'm doing wrong. Can someone help me please?

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