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Multiple shaders to one object

Question asked by Andrew Nelson on Jun 7, 2010
Latest reply on Jul 1, 2010 by Matt Graves

I have a part on which I want to give different appearances...  I have a pattern (say a series of circles).  The inside of the circle I want to have different reflection, specularity, etc, than the outside of the circles.

 

Any ideas

texture.jpg

Thanks,

Andrew

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