Though this might not be what you looking for but do check these posts by Matt Lombard, great stuff on modeling bottles
And I believe you need to look into using loft or sweep to model your bottle. Can you post some picture or more details (what ever is available) so that someone can give it a shot.
Cheers for the response, I've seen Matt's page before and it has been some help in other projects. Just to update you's I've managed a workaround, I've made the corner profile simular to the front and side profile and this works out grand.
Show us, please.
That's the great thing about this forum, you may be doing something none of us have ever tried.
There are thousand and one ways to design square bottles and each shaped bottle has his own approach.
1st Always do them in surfacing it is a lot more powerfull. Most of them you can model in solid but once you start in solid you are stuck to stay in solid.
2nd do a wire frame of your bottle sketch the narrow way and wide way then the horizontal sections and section on the mould parting line.
I do the narrow and wide way in one sketch so i can capture the design intent a lot easier
3rd make an extruded surface of your vertical section and copy them with a polar array. I always copy the geometry in new sketches so that my skeleton sketches do not end up hidden in some feature and i have to search for them for in features to change may design.
4th delete the surfaces you do not need
5th model your bottle with surfaces and select the geometrie of the vertical surfaces
6th knit your surfaces and make a solid
7th delete your construction surfaces
You will see you have total control of your design with changing the dimension in the first sketch and you get a robust model for modifications.
See attached model.
But there is many more like wall thickness finish construction preparing your model for sinkage and shrinkage for mould design.
square bottle.SLDPRT.zip 501.7 KB
Thank you for your reply, it is of great help. I hadn't really considered modeling up the bottle with the construction surfaces/sketches as you have done it. Hopefully soon I will get a chance to attempt modeling up a bottle. Before this I tried making it all in the one surface where possible but that was asking too much of solidworks in most cases. The idea of placing the major and minor sketches on the one sketch was very interesting and a good idea.
If I my ask one question, as many bottles have label panels, some my be on 2 faces, some on 4 faces depending on the bottle, but how do you think is the best way to approach label panels, would you include in the origionial construction or would you ahve a seperate label panel construction you subtract from the basic/blank model? Or is it a case as you seid in your post each one has its own approach?
Keep it simple. Never look at the bottle shape in its whole. Try to disect the bottle in features before you start.
Attached is a sample of an easy eyebrow but again there are plenty of types of eyebrows (happy and sad ones, constant depth ones and etc...). You can do it in solid or surface depending on the complexity.
I have seen on of your mails that you are asking if it is possible to change finishes on bottles. Yes it is possible.
If you have the finish in your library a finish swap should not take more then 20 minutes.
With this i mean changing the article, layout, mould, mould cavity, blank, blank cavity, neckring, neckring cavity, guidplate, and plunger drawing.
If your library part is wel set-up it will change all neck diameters plug bore and match diameters automatically.
At the same time you can quickly check wall thickness, brimfull, level full, layout volume and fill height blank
The movie shows a finish swap in real time with generating new drawings.
Skip the first 35 sec of the movie nothing happens there.