NO but you can save assembly as part and then scale the multibody part.
That just not working for my simple model. When I go to my newly created part I get forced into a feature recognition which only addresses one part and leaves the others as they are.
You can click on NO for that feature recognition. And then scale up or don the bodies..
You could scale down each part individually and then re-open your assembly and check that your mates are all still functional.
that's not exactly correct because scaling down whole assembly by let's say 50%, doesn't mean that all the parts are scaled by 50% or that we would want to scale all parts 50% down (ie. nuts/bolts/etc we might want to keep same size)
Well, if you would be keeping nuts/bolts the same size, then you would be keeping your holes the same size and then it really isn't a full blown scale. But I get what you mean.
Scaling doesn't work well with assemblies, if you want to scale down/up an assembly then do each pc individually, however, in doing so you will need to create a new assembly and mate all the parts.
When you scale a part it scales from the plane in the first sketch, so if that plane is away from the point of origin, it will pull towards the plane, therefore when you scale and assembly with multiple parts it will look like an exploded view when done.....
I get the overall impression that scaling assemblies is not easy and is cumbersome. How do you all output to a scaled STL for 3D printing then? I have a few assemblies that I'd like to 3D print and would like reliable repeatable scaled results.
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