Print it out and frame it... in 30 years someone will pay big money for that.
Sorry couldn't resist. What version are you running? I've noticed graphics problems I've never noticed before with SW2010 sp2 (32 bit). I wondered if it was because I had an old card (FX1700) or if it was due to something else.
Have you checked appearence's to make sure you don't transparency somehow turned up... Are these solid parts or surfaces?
Hi Jay.
Maybe you tried to make a surface transparent or the file is corrupted.
This is how to fix the first case. Edit the part in the assembly then remove the material. Edit the material again back to what it was before. It sounds stupid but trust me it has worked for us. See 1(a)
You could also open the display plane. Edit a part and check if any of it's surfaces are transparent. See 1(b)
Secondly, file corruption, not good. I've got no advise for you on that on except for, start over. If the problem still persists it could be software or hardware related.
Hope this helps.
Interesting, now on a new computer, sw10 instead of 08, and suddenly this has happened to me on a part. It's the same effect in the opposite circumstance, as in, now the part looks fine in an assembly, but when I open the part, near faces are missing and I see the far edges, so it's less inside out and more farside near...funky effect, though not so good for my production...
by the solidworks definition they were not set to transpartent, though I could see the far faces 100% bleeding through the near faces which were otherwise visible, while plenty of separation to not get the typical SW bleed through of very close surfaces.
Thinking of showing a small portion, but I imagine I would spend the time to do it then not understanding what it was supposed to look like it would still likely not be clear to the viewer what the geometry is supposed to look like.
It is a different file.
It is an innovative sort of concept cartoon, so can't really post pics.
I was able to get it to display properly by switching to perspective mode, oddly enough.
Shaded with edges on I would see the far edges.
Shaded with edges off, near surfaces would give way to see the far surfaces, sort of nearside far instead of inside out.
I thought maybe increasing quality might fix it, but no avail, just the perspective thing oddly.
Thankfully it did not bite me because the part looks normal in the assembly so my powerpoint looks fine. I was just adding to my old post because of the weirdness in that before I hadn't found any other mention of it happening to someone else, and now it happened to me again on a totally different computer with new files and 2 year later software version.
I'm not really complaining, just publishing my issue. All part of the fun of solidqworks :-/
Jay,
Had somewhat a similiar issue the other day, suddenly my graphics went all weird, my screen split in two and couldn't do much with either of the two. what worked for me though was I turned off all the toolbars and then reopened SolidWorks and turn them back on once in a part file. Not sure if this was just a fluke but I know what you mean I think that the graphics bugs are a pain in the back side, seems to be a lot of them. I was a Inventor user in the past and never had any graphics issues. I must say that SolidWorks overall is a better software.
Michael, that might not have been a bug but a viewport setting you change accidentally. Go to Windows/Viewport and play with the options there.
Alin,
That wasn't the issue in this case, that was one of the first things that I thought of when this happened. This has only happened that one time and hasn't happened since. But what I did notice just before it happened was that my screen froze and in a small window of my screen was my model being rotated. It was like the program was trying to access the magnifying glass option or something, then it went away after a few seconds. Not long after this happened did I run into the problem that I described previous.
Wow Jay,
Lots of comments, but lets see if I can be of help.
Try rebuilding after turning on "verification on rebuild".
Tools>Options>System Options>Performance> Verification on rebuild. Then press CTRL-Q.
This verification is what checks to make sure that you don't have any intersecting faces. SolidWorks always checks adjoining faces to make sure they are intersecting properly. This tool checks all the faces againsted each other to make sure disjointed faces aren't intersecting.
Here's a neat little demo (attached below) of what can happen when you both DO and DON'T have verification turned on. After opening the file, rotate the model left to right. Freaky! (then rebuild after checking verification on rebuild, and you will notice that the feature "goes red")
Thanks. That surface display problem has been bugging me for some time. This little bug has been around from before SW2007. FTFB.
It's not actually a bug. In theory, SolidWorks could always keep "verification on rebuild" turned on, and then it would never be an issue. The problem with this is that it drastically slows things down. So you can turn it off, and speed up rebuilds. What happens then, is that SolidWorks will not check for interfering faces, it only checks interfering faces with the feature and each immediately touching face. When you click on "verification on rebuild" it checks all the faces against each other to make sure they are all correct.
So, if SW wanted to "idiotproof" the software, and make it "always just work", then they would remove the option of turning off verification on rebuild. Then it would always work as expected, but it would be slower. Luckly for us, they assume we know what we are doing, and give us the option to turn it off. I appreciate that.
There are, of course, plenty of bugs with video cards, their drivers, SolidWorks, and the interface between the three. It sounds like Ronan below found an issue with the video card driver, and managed to get it to refresh properly by clicking on the triad. I have a feeling going to any defined view would have the same effect, and that is a bug. But that is not the same thing that Jay is discussing above, just similar symptoms.
I got the exact same problem about 2 weeks ago.
Tried everything I could think off. Even took the assenbly home and it was still transparent on my home pc.
Then I noticed that triad in the bottom left of the screen had turned black. When i clicked on the triad
it reverted to normal colours and the assembly display corrected too.
This worked on both home pc and work pc. Am rumming sw 2010 sp4.
Wow Jay,
Lots of comments, but lets see if I can be of help.
Try rebuilding after turning on "verification on rebuild".
Tools>Options>System Options>Performance> Verification on rebuild. Then press CTRL-Q.
This verification is what checks to make sure that you don't have any intersecting faces. SolidWorks always checks adjoining faces to make sure they are intersecting properly. This tool checks all the faces againsted each other to make sure disjointed faces aren't intersecting.
Here's a neat little demo (attached below) of what can happen when you both DO and DON'T have verification turned on. After opening the file, rotate the model left to right. Freaky! (then rebuild after checking verification on rebuild, and you will notice that the feature "goes red")