I'm wondering if anyone can help me? Is it possible to control the translate and rotate parameters under the body/move command in a mulibodies part file? I have found that you can control the constraint parameters for a body/move command because those constraints become listed under the body/move feature in the feature tree.
The only alternative I seem to have is to create circular patterns of the bodies and control them thru the table. But in the end I would have to delete the seed components that I no longer want in that position.
Any help would be greatly appreciated.
SW 2010 SP 2.0