I've had this problem happen numerous times, albeit quite random. One example is, say I model a basic 'stand' from square HSS. A real quick way is to do the four sides for the top frame, and then pick the face of front member to sketch a line (ie. 48") for say the front right leg. Finally mirror that leg twice about your front and right planes and you have all four legs in place. Now in the cut list it should simply state qty=4 for the 4 (48") legs. Sometimes my cut list will split them up saying 3 of ... 48" and 1 of ... 48", even when clearly they are 4 identical bodies. Sometimes it happens when I extrude a base plate. But not always.
None of this is a consistent problem for me but frustrating still... I can sometimes play with it and model it a different way and it might work. Or I can un-check the automatic cut list option and manually pull items into their correct folders, but that's not good if you make changes and it doesn't update.
Sorry if this is to general but I'm just checking if anyones come across this and if they have an answer to it. Thank you much!
None of this is a consistent problem for me but frustrating still... I can sometimes play with it and model it a different way and it might work. Or I can un-check the automatic cut list option and manually pull items into their correct folders, but that's not good if you make changes and it doesn't update.
Sorry if this is to general but I'm just checking if anyones come across this and if they have an answer to it. Thank you much!
Do the pieces have holes or anything else (chamfers, cut, etc.) in them? I have had this issue with SW when I mirror a body with a cut. Even though they are the same length and the same structural profile SW will see them as different because the cuts are in them making them unique. If this is the case you can create your members on the "As Welded" config (the cutlist is generated from), then create all the holes etc. on the "As Machined" config. This should keep similar items together.
This may not be the case in your model as I still have this problem in some models that are like I mentioned above.
Lorne
Sorry I couldn't help.
Lorne
U can try right click on cutlist,delete and then automatic.finally update the cutlist.Or else u can pick the no .of bodies to make a single cutlist.