Surfaces and Solids

Discussion created by Guest on Aug 18, 2006
First I would try the Delete Face tool and use the default setting of Patch to delete all the surfaces of the pocket. If that doesn't "take" then toggle the Fill switch. If the result looks sastisfacory, you may not have needed to create surfaces to cover the hole. But since you have the surfaces you could also select the toggle Delete in the Delete Face tool and then knit your surface and the resulting surface body together.

One more approach is to use Replace Face. Select the faces of the pocket in the first collector and then your created surface body in the other. It doesn't always work, but it could save a step.

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