There are ways to do what you are asking, but I should tell you up front that it is usually best not to use them. Since SolidWorks is a parametric modeler it is usually best to go back and fix your parameters. Edit your original sketch, or edit the plane it is sketched on, or edit your original feature to get your model started correctly.
If that is too much of a pain (or if your part is imported) you can use the Move/Copy command (Insert/Feature/Move/Copy) to rotate a body around the Z-axis or shift it in x, y or z.
yes that would do it. I didn't feel like going in and changing 100 or so vertex's for something i could easily do by rotation. awesome, thank you!