I have a model of a small treasure hunting spade that I have created using sketch bends but I have noticed that the view is now pitched off the true global front view.
is there a method of using sketched bends to avoid this?
Nigel, try changing the Fixed Face for the sketch bend.
Depending on the shape you may be able to choose a fixed face or edge to maintain the correct view.
If not you may have to 'cheat' and create a small flat somewhere. Better yet try to avoid using a Sketch Bend by extruding the basic shape and using the SM functions to create flanges, hems, etc.
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