When I have complex models, I often get weird shading in my viewport.
Specifications: NVIDIA Quadro FX 3500
I do have drivers dating back from 2006, are there known issues with older drivers and Solidworks 2009 SP4.1?
Here is a screenshot:
http://img.photobucket.com/albums/v252/Kev_Boy/SolidWorks/Graphics_Issue.jpg
I would like to add that, doing a rebuild refreshes the screen and fixes it up almost always, however when I hover my mouse over geometry with the pre-selection highlighting or I rotate/pan around it goes back to trouble.
I have (almost) the same video card. I get plenty of abborations when I have a very complex part. Inverted faces are usually caused by bad models, though.
I typically have issues of textures not applying properly, parts turning completly black, and shading getting messed up enough that it is no longer even "shading", just turning my part strange gray colors. I have just ignored these and move on.
I have had these issues since I received this computer in Dec 2007, which all releases and all drivers.