i am trying to show an animation of some conveyor belt flights going around on a conveyor. i am not sure if i have this mated wrong or if i am just overlooking something but it just isn't working out for me the way i want it to. just trying to figure out the best way to make this work. since this is my first animation i am up against a wall trying to figure it out. i have attached a zip file for anyone that might be able to help. thank you.
Make every segment of the conveyor belt as an object and use distant joints from physics behavior to attach them together. The rollers need to have physics as well with circle collision. Then apply a torque to the rollers through events to make them spin.
As an alternative you can make an object with an animation of a conveyor belt and make the other objects be pushed when overlapping it. This solution would be simpler, but less "interactive" though.