This content has been marked as final. Show 6 replies
I do not know of a single surface solution.
Matt Lombards book http://www.amazon.com/SolidWor...3/ref=pd_bxgy_b_text_b goes through this in depth. Also, this is practically a question from the CSWP-Surfaceing exam.
Make a series of splines in the Font Plane. Connecting the sections together. You may need to use split lines to section the tubes. Then use boundary surfaces with tangency on the tubes and use one of the guide curves for the 2 direction.
I hope this helps.
I looked a little closer after unsuppressing the other features. If you just want to get rid of the 2 points then cut a hole in it and put a surface (fill, boundary) with tangency
I'm sorry if this seems similar to an exam question, this was surely not my intention.
I've seen Matt's book around but I didn't know it was this cheap!
I'll have to pick it up someday.
Interesting suggestion with the split lines - I tried that and it does seem to work, but it's quite painful and I can only get it smooth on one side. I just remember seeing this sort of intersections dealt with in subdivision (i.e. polygonal) with ease, really.
I'm wondering whether surfacing nurbs can do it too because nurbs are where it's at, right?
The hole with a fill surface is brilliant!
I guess if you're in a pinch that would make it smooth enough for most any purpose.
Was just trying to explain why I wouldn't just give you a fixed model with the exam statement.
The book is great and well worth much more considering how expensive the software is that it helps with.
With the handles in the boundary surface you may not need to even have the splines. You can limit how much of an edge is used in the feature.
For more control try offsetting the Front Plane +-X and using that to split your tubes. Then 3 boundary surfaces and 2 tangent fills and you should be all set depending on how smooth you need it.
I hope this helps.
If you use a four-sided hole (rectangle, square) you can tilt the edges such that you can fine-tune the tangency of your surface patch (Fill). By rotating the four sides, you change the direction of the U, V, orientation of your surface and can often get near perfect tangency for fitting the surrounding geometry.