what is best approach to draw in solidworks
should i draw this bar with holes in one plane or , should i create separate plans for both holes than start drawing holes.
You need to go through the tutorials.
Depends on your downstream workflow.
For most users (in my opinion), a good approach would be to draw the body, extrude it, then add the holes with the hole wizard.
This step is useful because the hole wizard will populate drawing hole call out notes.
Other approaches include drawing the body and holes (as circles) together and just extruding it all in 1 step.
Like I said, it depends on your downstream workflow.
As Wayne pointed out though, the built in tutorials should actually answer this question for you.
This can be done with one sketch.
Yes, the tutorials are good to work through but there are some things they will not teach you. I have found over the years it is best to separate different "features" so they are easier to follow by someone else down the road.
In your part you could draw a single, complete sketch and create the part with a single extrude. However, I would create the part with 3 different sketches and features. The outer profile sketch extruded for the base. Then I would either use hole wizard two separate times to create the holes on the face of the base extrude or, if you are starting out, you may just want to add a sketch to the face of the base extrude for each size of hole and extrude/cut it for practice.
It is also a suggestion that you name your features if you are going to have a several of the same type of feature. Using your example above I would change the name of the hole cut features in the Feature Manager tree to "X size hole" and "Y size hole" so it is easy for someone else to understand your design.
Just my $.02
perfectly got it , in motion analysis when we have redundancies (excessive mates at holes) , are the planes will be helpful to remove redundancies at these holes ???
That would drive me nuts, juss' sayin'....
What I especially despise is when someone does that to a massive part file. My mouse wheel would prolly be smoking before I got to the bottom of the tree.
Like Paul said, KISS.
..depending on the alignment of the earth, moon and sun.. an age old technique used by many = KISS
Extrude each hole, then the body, remove each hole.
I would extrude the body and use hole wizard.
Chris Saller wrote: Extrude each hole, then the body, remove each hole.(just kidding)I would extrude the body and use hole wizard.
Chris Saller wrote:
1)Extrude the body as a Boss/Base
2)Sketch each hole in a different sketch
3)Decide not to do it that way after all and use Hole Wizard
4)Use the circle center points (step 2) for locating each hole individually in HW
5)Convert to sheet metal
Congratulations! You managed to use 8 features for a part that only needs one!
Way to go. Now on to my 55 body part file with 1200 features. Bloat it like that and.....10,000 features! Whee!
In my opinion, it should be done in one operation. If you change the pin diameter, the wall thickness will remain the same. Using the hole wizard in this case is not a good idea (for me) Of course is possible use equations (but to shoot sparrows with cannons?).
Krzysztof Szpakowski wrote: (but to shoot sparrows with cannons?).
Krzysztof Szpakowski wrote:
(but to shoot sparrows with cannons?).
I prefer Tactical Nuke.
Just to make sure I hit it.
Frederick Law wrote: Krzysztof Szpakowski wrote: (but to shoot sparrows with cannons?).I prefer Tactical Nuke.Just to make sure I hit it.
Frederick Law wrote:
In the end, its what do you need to do.
How the part will be made.
If they're tap holes, hole wizard.
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