If I crate a sketch normal to Y axis how can I determine that the sketch is normal to that axis?
Because I would like to insert spline using just 2 coordinates on 2D sketch.
If there a way to insert a virtual coordinate system in sketch and use Y for vertical direction and X for horizontal?
actually if I do: swPart.SketchManager.InsertSketch True
after CreateSpline it will add it in that direction.