I'm currently designing a utility belt, the design is complete now I just want to flex the belt as if it was going around someone's waist for some nice Keyshot renders.
I have hit a roadblock though as the flex features is failing. I have found there is some unusual deform on the ridge (first image), which is preventing me going past 150 degrees - I'm aiming for a full 360 wrap around
This is an overall view of the design, with a yellow preview
I have tried
-all positions on the "flex options" slider - with hard edges off
-all positions on the "flex options" slider - with hard edges on
-combining bodies before the flex (in conjunction with all the above combinations)
-playing with he triad and trim positions
It's a bit of a mystery as I was able to do a much more complicated design with a backpack model (below image). This should be a lot simpler to do!