it would be nice if developers would integrate "cloth" feature.
What I mean by that?
So if you got a sheet metal or some coth (thin extrude or surface) over some beam structure and you want it leaning against beam profiles realistically, you can't do it unless it's simulated somehow.
So it would be nice if you could basically lock movement and then define force and direction, stretch allowance and then it would lean over objects that it collides with.
Forces that would be applied is surface pressure, gravity on whole part with directions.
Another nice option would be inflating it with pressure. So if you could define connetion points, edges, and you would want to inflate sheet metal to generate inflated part. That would be nice too.
Would be also nice if it was graphic card accelerated so you would get instant preview.
Like this feature if you agree with me