Dmitri Safonov

Looking for tutorials on how to calculate geometry of real objects to replicate in solid works.

Discussion created by Dmitri Safonov on May 17, 2020
Latest reply on May 17, 2020 by Brian Graves

There are great many tutorials on youtube showing how to model various objects - spoon, computer mouse, chair, aerpolane, car body surface, exhaust manifolds etc. But most of these tutorials do now show on how points of 2d/3d geometry were calculated, the tutors just input predetermined numbers so trying to follow these tutorials becomes a very unsatisfying exercise. 


Is there a tutorial that show how to accurately copy an existing shape, going in depth on how to actually determine points of geometry, guide curves, etc?