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MMMatthew Macindoe06/03/2020

Hi guys 


Has anyone managed to find a fix for this?!?


At first 3D textures seemed like a really powerful tool. But now I'm finding a LOT of limitations.


For example, when I apply a 3D texture, it keeps creating these raised edges on the part.  See screenshot attached.

I've tried playing with the texture map file: inverting the black and white, etc. All types of configurations. But with all of them I still get these raised edges!

It happens more when I use the texture map to cut into the part - a concave feature - as opposed to when I make a 'bump' or a convex feature.

This might be okay for some rough prototypes. But not for serious product development. And certainly not when taking something to tooling!


Any advice would be welcomed.

Thanks