I need to make this part in solidworks. How can I make this double shell? I can only manage to do one shell, and don't know how to do the other layer, the lower shell. I is with extruded cut
Is the part shown what you want it too look like, or are you trying to shell the part shown?
I feel that your best bet in either case would be to use multibodies (and either shell each body then combine together, or model up each body to the desired thickness and combine), then use either the Combine command or Intersect to achieve what you are aiming for.
Again, more information would help provide a more specific answer.
The part shown in the image is the part I need to make, the final part. This is what I have so far:
and I don't know how to make a second layer, a second shell, from that in order to reach the desired look structure. Thank you for your reply
You need one or two step.
1. Make center plane if you need
2. On this plane make sketch and use it for cutout. (option mid plane!)
3. Add fillets
Surely you must have some other reference in addition to that image.
Attach your *.sldprt file here.
Include the information on where you are getting your dimensions.
Hello Noam,.. a simple way, copy the base part and do two shells,.. cut back the thicker and combine.. (image)
Paul, too complicated...
Krzysztof Szpakowski yours is much easier! He asked about doing it with 2 shells, so I showed it as 2 shells.
Yes, I know that, sometimes someone has an idea and we then stick to it "forgetting" that it can be done much easier (as it was with IPhone's corner - there must be a spline ).
Krzysztof Szpakowski wrote: Paul, too complicated...
Krzysztof Szpakowski wrote:
...but highly adaptable to change. Sometimes, "complicated" ends up making things easier.
Do you see any problem adapting my version? I would say that you even have easier control if the walls are not of equal thickness (and it looks like it). You control everything in one operation. Well, unless you're Paul's lawyer and you wrote it ex officio.
Yes, I do see the possibility of part shape changes that would cause your version to no longer work.
Yes, I know. But I also know that you can always change the model so that it stops working. And I also know that simpler models are better because I know that they regenerate faster which is important when there are several hundred / thousands in the assembly.When I design a ball, I'm not trying to predict that maybe the next World Cup will be played with a cubic ball.
Here is another way
Maha, in this case, it is better to use Cut With Surface/Plane than split.
In my view your method is very specific for a edge that has straight line as well. I know this is what OP's requirement.
Maha, I meant about your solution. You used Split command - I think that much better is use Cut with Surface. Its faster.
I was looking for something else and stumbled across this question. The first question I find myself asking though is why two shells?
If I needed to model this part I might do it with a swept cut around the rim, or possibly make a part the shape of the inside and shell outwards with multi-thickness.
If the OP is still around, was this a requirement of the assignment or just what you thought would be the best way to do the task?
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