How is it?
I have got a Oculus Rift S. With some fiddling it does work with eDrawings 2019, in 2020 it is somewhat better though. The VR viewing did work flawless in both versions, the use of the touch controllers required in 2019 mapping in the SteamVR app, in 2020 it worked at once (when I think about it after I configured the mapping in 2019, so maybe it transferred).
Touch controllers could be better implemented, but it is working.
What kind of things are possible in VR in eDrawings. Any of the below possible?
I did not put to much time in it, but the possibilities are rather limited for now. You can walk around in your model in scale 1:1. Also can you pick parts out of the assembly and put aside or look at them in a zoomed out or zoomed in state. And last you can explode all and reassemble alle (on a button press everything 'explodes' and on another press everything jumps back together). That's about it..... Jumping around in the assembly is a bit wonky with the Rift controllers, but it functions….
I would like to know if this works with the Oculus Quest. I plan on getting one for the kids for Christmas, but it would be helpul/cool to use it for work a little. I think it would be interesting to walk around a machine I have designed . Does this work with Oculus Quest?
I believe that the Oculus Quest with the Link option would be able to do the same as the Rift S and be able to work stand alone. But I don't have a Quest, so I cannot confirm….
A friend just bought one and I'm heading over to his place on Sunday, I'll see if it possbile to do anything (without Link at this stage).
That's great! I do not see an app on the oculus website so maybe it will have to Link. I have had some really large build lately that would be cool to record walk arounds. Maybe I can get the boss to foot the bill so we can use it for "work".
Anyone got feedback on the Oculus Quest with the link cable?
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