I wish to create a model of seat belt webbing, as it comes from above the occupant (above the left shoulder) then across the torso to a buckle. The webbing then goes from the buckle across the occupant's lap to another anchor point. The webbing is approximately 1-1/2 inches wide, .060 inches thick.
I have an assembly model with the occupant placed (seated in a wheelchair) relative to all of the appropriate anchor points.
What's the best way to model this? I have gone the route of creating a 3d sketch for the path, along with several of the 1-1/2 x .060 cross sections placed along the path. I then created several loft features to form a component.
Is there a better way? I attempted a sweep, but the twist of the webbing is inconsistent along the belt path (the 3d sketch).
This method is quite tedious and not very easy to modify. I've looked at several examples of how to create belts, however these belts are planar and interact with pulleys, etc. not a human torso or lap.