I know this can be done (sort of) with 'alternate position'. Unless something has changed in the past couple years, or unless I'm overlooking some setting, alternate position doesn't really work the way it ought to imo.
When I show a reference motion for a component, I don't want to have to make another config for it; and if I have to, I don't want to have to go to the trouble of suppressing everything except the moving components in the alt position config just to avoid having double-lines (with alt position, it shows the entire assembly again in phantom, even if something is line-to-line overlapping).
Most of the time in an assembly, if I want to show something phantom, ill just have a second component in transparent; then in the assembly drawing, ill set the component to a differently colored, phantom layer. This Is a much easier way to show items in a drawing in phantom, but it doesn't resolve this issue with phantom motions.
So - let's say I want to show motion limit in a drawing for something like this custom clothespin style spring-clamp, for example:
If I turn this asm model into a drw and set the open (transparent) fingers to phantom, I get this:
So, the problem here is - I don't want the phantom components to have any influence on the non-phantom component lines. I don't want to see hidden lines on the non-phantom fingers where they cross with the phantom ones.
The only two workarounds I know of are:
1. alternate position (which Ive already explained the concern about the double-lines and the general hassle)
2. reinserting the fingers as dissolved-sketch blocks then copy-pasting them into position (not really the way I want to do that and still kind of a hassle).
Is there any other easy way to set something phantom without it influencing the state of other drawing line styles?