Can anyone help me with some ideas to develop something like this? Its a cylindrical sheet metal part with flared end
if you need a flat pattern, this should be considered right from the beginning, not afterwards. That's because you have to deal with the SM Features to get a flat pattern.
And i think, the main body looks a little bit more like this. The edge/border is a flat surface (could be seen better from the side view). And of course the surface features work, but there aren't necessary for this part:
But: No flat pattern without using SM Features!
apparently i succeeded in modelling it and this is how it looks. surfacing has the solution I must admit.
please feel free to pass on your comments and views
my next challenge is to convert the base cylindrical body into a sheetmetal to develop a flattened view
I am afraid the edge/border is not a flat surface, but thanks Mr. Sohnholz for sparing your idea. It's a nice one which I didnt think about.
Ashistaru Dey wrote: my next challenge is to convert the base cylindrical body into a sheetmetal to develop a flattened view
Ashistaru Dey wrote:
I'm pretty sure it's not going to be flattenable. There's a lot of material stretching involved in flanging the cylinder. Sheet metal can handle straight up bending, but not stretching so well.
Totally agree with you Josh. I've already disowned the idea
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