Odd question for something I used to do all the time. How do I get absolute colors when I render? I have geometry for a logo in SolidWorks that would be faster to simply render at high resolution in black and white and then import into Photoshop for some label work. However, the scene settings are rendering each color as if it's an applied material to my solid file, which is not resulting in absolute black and absolute white.
There used to be a setting in PhotoWorks that would do this when rendering which was handy for creating logos. Does such a thing exist in PV360?