I am trying to model this shape but I don't know what the best way. I am getting unsatisfactory results as shown bellow. How would you do this? Attached is the solidworks file with my study. Thank you!
start at one corner
create 3 extrudes surface
then use fill to fill the corner
use mirror to mirror the other corner of the box
then boundary to connect 2 corners
again use mirror
and finally boundary to connect
then you'd have nice curvature model
This is a slightly better version but with more steps. I am not crazy about the triangular patch either. I am still very curious to find the best way of doing this.
this model would be much better look if you use surfacing to model it
I did this as a solid. I cant tell from the picture if the face has any curvature
I am using surfaces only - if this is what you mean.
it does have a curvature and this is where the complexities come from. I have a solidworks file attached.
You could try revolving a surface that would be the top face then extrude the profile up to that surface and filet the corners?
This is the construction geometry. Sides are arched too. There are no straight lines.
I tried this too but you end up with funky corner. The corners don't get filled in the same way as the closest points to the axis of revolving.
Anton Ivanov wrote: I am using surfaces only - if this is what you mean.
Anton Ivanov wrote:
Sorry, I didn't download your model - please see the att. model - I only did the top and you can finish the rest
I like Taylor Duran's suggestion. This could be a very simple way to model this part. I tried it and have attached it below.
Hi Christian, I am interested to see how you did it but I can't open your file because I am using 2006
Looks about right. One extrude, one revolved cut, couple fillets. Plenty fancier ways to do this using surfacing and C2 continuity, but it's probably not what you need for something this simple.
Hi Michael, I am interested to see how you did it but I can't open your file because I am using 2006
Anton Ivanov wrote: Hi Christian, I am interested to see how you did it but I can't open your file because I am using 2006
Opp... sorry I don't have sw2016 with me
Let me think another way
Here is how it looks (top part)
1-OM75P8 wrote:I am using 2006
I am using 2006
Might be tough finding anyone using a version that old. I thought I was behind the times using 2016...
that looks pretty good. maybe just a screen shot of your tree
2006? surely 2016....
it actually needs to be more organic that that. More like what Christian was showing. This is something I have done using the old methods.
I started by doing a surface extrude of the outer profile.
Then I revolved a surface to make the top:
Next, I used a mutual trim to make one surface body:
Then it's just a matter of filleting the corners, mirroring about the top plane (I made the part symmetric about the top plane, and centered on the origin). I used the knitting function in the mirror, and lastly thickened the result.
Christian, would you be able to show me your tree?
Thanks Michael, the corners become narrower using this method.
Anton Ivanov wrote: Christian, would you be able to show me your tree?
also attached a step file for you
That's nice but you get narrower corners. It is a lot like what Michael was showing. Thank you for your help.
Thank you for your help
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