I am using InsertStructuralWeldment5() to insert some angle iron along the perimeter of triangular bodies. The problem is that when these Structural Weldments are inserted they are not always in the correct orientation. The desired orientation would be with the angle iron on top of the triangular body as shown in "Desired output.png". What happens seemingly randomly is that the angle profile is rotated by 90 degrees and inserts outside the triangular body's perimeter, as shown in "bad output.png" I am wondering if there is a way to detect whether the angle iron is in the correct position. I have tried checking the angle of the StructuralWeldmentGroup object and all of the angles are at 0 degrees by default regardless of whether the orientation is correct or not.
Thanks for your help