Is it possible to somehow use camera view from subassembly in main assembly?
Do you mean like the camera view you'd set up for a rendering?
I don't know of one, but can think of a couple of work-arounds.
First is to copy all the values/numbers from your sub-assembly's camera view and duplicate them in the top-level assembly.
Second is to open your sub-assembly and save it as a different (copy) sub-assembly, set to open. Delete the parts in that new-named sub-assembly and then throw your top-level assembly into your former sub-assembly. Same camera will be available there.
Those are hacks, but should work.
Yes thats what I meant. Maybe I just copy those values for now.
I have some equipment which I use in multiple different enviroments, so it would be nice if I could just use the my cameras I have set up in equipment assemblies in enviroment assemblies. But for now, I make more cameras or I need to make renders vice versa with assemblies.
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