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How to make the lighting constant when turning model

Question asked by Lars Ahlzen on Apr 17, 2019

Hello

 

I have a problem where i need to show the same lighting effects when I turn my model in different views. I have tried lock to model but that only works if I turn it around the horizontal axis and not when I turn around the vertical. In the first figure there is a stroke of light along side my model but that disappear when I turn it like the second view, see fig.

 

 

I want this image above to look like this old one below (with regards to color and light) but I can't seem to figure out how to get this stroke of light to stick no matter how I turn it.

 

 

I am using directional lights

Here is my settings:

 

Overall Ambient: 0.35

 

D1:

On in solidworks: On

Keep light when scene changes: On

 

ambient: 0

brightness: 0.1

Specularity: 1

 

Lock to model: Off (does not work with on either)

Longitude: 36 degrees

Latitude: 55 degrees

 

D2:

On in solidworks: On

Keep light when scene changes: On

 

ambient: 0

brightness: 0.45

Specularity: 0.2

 

Lock to model: Off

Longitude: -90

Latitude: 0

 

D3:

On in solidworks: On

Keep light when scene changes: On

 

ambient: 0

brightness: 0.25

Specularity: 0.5

 

Lock to model: Off

Longitude: 30

Latitude: 45

 

i'll link my model if anybody wants to take a look at that one

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