What is the best and/or easiest way to create a Fillet to a part with a complex edge?
I cleaned the sketch, by attacking some of the non-tangents, and now it resolves and by selecting just the side face too.
Select the edge...
Steve Calvert wrote: Select the edge... Steve C
Steve Calvert wrote:
................... then select the Fillet Feature Tool
You could select the face for all the edges you want.
But your fillet would depend on the smallest curve of your part.
Meaning... you cant make the fillet larger than the radius.
I have been trying with the Faces Fillet but with no success, even with the tiniest radius. Looking at the sketch (which I inherited from a jpeg/Ai file) it appears that it is nearly all spline segments and these segments are not tangent to each other, and this is causing the fillets to either stop along the edge or fail to create entirely. Any suggestions, should I attempt to clean the sketch?
In an ideal world, if it won't affect the end use, then yes you should clean up the sketch. Also, in my experience with complicated aero geometry, the order in which you apply fillets has a big impact on how they look\function, and how robust the feature is during rebuild. Sometimes I use several fillet features with fewer edge selections each when the geometry is complex. This gives you more control over each edge in the event of an error or rebuild.
Sometimes times when you see a fillet stop along the edge you can pick the edge where it stopped and any edge next to where it might stop again and it will finish the fillet. Fillet failures can be inconsistent, sometimes it works when you don't expect it to and other times the error makes no sense at all.
the mroc is ...(image)
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