I want to use Mutual Trim to remove checked marked surfaces in red. But it is also removing the surface that I want to retain and meantime it is retaining opposite surface. What is reason for that?
I tried it with both standard and mutual trim and got the same result both ways. I think it is because there is no clear intersection at the top of the arc. The intersection is rather at an angle and gives you a weird cut.
You could back around to it by splitting the bodies using a plane:
And then doing a standard trim:
You'd have to mirror the bodies before hand. Its a work around, but there may be another way that's more efficient.
Thanks. What you say is correct I put a small hole on the top. It works as well.
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