And I just thought of a way as I was writing that. But am I missing a simple way to split the original surface body?
Here is the macro which can create individual bodies from the selected solid or surface body: Split Body By Faces
If you want more advanced solution (where the split bodies are parametric and updated whenever your original surface is changed) than you might look into the Geometry++ add-in. This is a free and open source product and I have just added the 'Split Body By Faces' feature in there. Please take a look at the short demo video in the attachment.
Please let me know if you have any questions.
Without seeing exactly what you're doing, it's a stab in the dark...
Can you do a 0.00" surface offset and then select those surfaces to do what you need..
I thought of that too. Though that more creating 2 or more new surface bodies and deleting the old that simply splitting the original surface body.
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