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The best you'll do here is to create a vrml file. This is text editable and looks to have a list of coordinates. Sounds like you're used to doing something specific in another software package.
If you have SWO Premium and 2007 beta4 (or Pre-release next week) then you have a lot more flexiblity because you can then use ScanTo3D. The trick is that you can save your solid out as VRML as Matt suggests, then you can read it back in using ScanTo3D. Once it's read in you can then save it with the .xyz format and this is essentially a text file with 3D coordinates. I'm attaching a file here that was done from our "xbox.xyz" demo part.