Hello All, I am setting up camera views for rendering repeatable views of bone structure. Using camera setting of "floating" I would like to rotate the camera about the Z axis. This should be the first rotation angle, I'll call it R1 from here on. It rotates about the Y axis. R2 rotates about the x axis while R3 also rotates about the Y axis. I have no control of the Z axis rotation. Thanks for any clarity.