I recently got a new laptop I'm running solidworks on for school and when a texture is applied to it whether directly or by applying a material it just appears on the model as a flat single color texture. However, once i select any face of the model the full texture will show on the model until I deselect the part and it returns to the flat texture it had. The laptop is a stock Dell inspiron 15 7000 gaming laptop. i know some features like realview only function with certain graphics cards and my laptop has a geforce 1050 which i know isn't optimized/ compatible with the realview feature. But I don't see any reason why it would affect any textures applied to it as it is a fairly good card as is. does anyone know why this issue with the textures occurs or know a way to resolve it? I have also attached two screen shots that depict the problem.
I would check if there is more than one appearance in the model. An overlying solid colour (in the assembly or in the part file) could mask the wood appearance, which then only is visible when you edit it...?