I recently got a new laptop I'm running solidworks on for school and when a texture is applied to it whether directly or by applying a material it just appears on the model as a flat single color texture. However, once i select any face of the model the full texture will show on the model until I deselect the part and it returns to the flat texture it had. The laptop is a stock Dell inspiron 15 7000 gaming laptop. i know some features like realview only function with certain graphics cards and my laptop has a geforce 1050 which i know isn't optimized/ compatible with the realview feature. But I don't see any reason why it would affect any textures applied to it as it is a fairly good card as is. does anyone know why this issue with the textures occurs or know a way to resolve it? I have also attached two screen shots that depict the problem.