Is anyone making use of Moi for surfacing work? ID stuff? and
in conjunction with SW
I downloaded a trial and some doodles I made and saved as .3dm, .ai and .igs seemed to import very well...
apparently v2 will be out soon - I was considering purchasing it for conceptual purposes
There is something charming about the shapes it makes I think and it seems like a nice program to use but maybe a little limited ATM.
Any thoughts appreciated
BTW If anyone is using Free Dimension would like to hear as well - it seems to have died out judging by their website and forum
I downloaded a trial and some doodles I made and saved as .3dm, .ai and .igs seemed to import very well...
apparently v2 will be out soon - I was considering purchasing it for conceptual purposes
There is something charming about the shapes it makes I think and it seems like a nice program to use but maybe a little limited ATM.
Any thoughts appreciated

BTW If anyone is using Free Dimension would like to hear as well - it seems to have died out judging by their website and forum
- But then as a SW-user what have you got to loose ?
You can allways take the base shape into SW and continue.
Also SW makes it rather easy to update a 3dm file.
( you do have to repair downstream features ).
If you like what MOI does then go for it .
The main charm for concepting probably lies in quick 3D sketching
- without setting up planes etc.
If you get used to this way of surfacing - you may start to long for something
more capable.
Especially higher order splines and surfaces come to mind.