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E-drawings Pro VR Movement issues

Question asked by josh curry on Jan 23, 2019

Hello everyone,

So I recently started using the VR option for the e drawings pro 2019 and I am finding some fairly large limitations. my biggest issue I have right now has to do with the way movement works with the software. I would be amazed if someone knows a way to modify this or add my request into the e-drawings pro that would be amazing. so as you know you can point and click and teleport around. And if you want see different things you have to walk around the model. The major downside is that you can only teleport to solid objects. Is there a way to add a different style movement? It would be absolutely amazing to be able to use the controller to grab the world and move yourself around. This way you can move yourself to every height or any angle. Then using this same method be able to use two hands to rotate the world or scale the world. It would be nice to be able to scale down your model to get a larger overview like an assembly line layout. without these options i am unable to fully take advantage of the VR view. it has gotten to the point I now import my drawings into the Unreal Engine via their datasmith application. Because within their game engine you are able to do this style of motion within the VR editor as well as playing within their product viewer template.

 

So i implore the E-drawing Pro software engineers to add the movement style shown in this video below.

VR Level design - VR game development in Unreal Engine 4 - YouTube

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